<?xml version='1.0' encoding='UTF-8'?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-1162968836200566818</id><updated>2009-02-13T16:59:31.323-05:00</updated><title type='text'>gl LO-RYDER</title><subtitle type='html'>Realtime 3D performance software written w/ MaxMSP+Jitter</subtitle><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default'/><link rel='alternate' type='text/html' href='http://www.c-trl.com/lo-ryder/'/><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.c-trl.com/lo-ryder/atom.xml'/><author><name>devan</name><uri>http://www.blogger.com/profile/01893366430387746138</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1162968836200566818.post-3239180124227647934</id><published>2009-02-13T16:38:00.006-05:00</published><updated>2009-02-13T16:59:31.356-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Downloads'/><title type='text'>New LO-RYDER 5.8 Build Available</title><content type='html'>After a few more months of R&amp;D and testing we've got a much improved build of the gl LO-RYDER application for public release.&lt;br /&gt;&lt;br /&gt;This version includes much needed improvements in overall speed and reliability. It now incorporates GLSL shader modules, new GPU video effects and a handfull of cool new Geometry modules. Please download it and give it a spin!&lt;br /&gt;&lt;br /&gt;Download: &lt;a href="http://ctrl.dreamhosters.com/lo-ryder/gl-LORYDER_Build_v005.8.zip"&gt;LO-RYDER 5.8 Build + Sample Media&lt;/a&gt; (97MB)&lt;br /&gt;Download: &lt;a href="http://ctrl.dreamhosters.com/lo-ryder/gl-Lowrider_v005.8_Source.zip"&gt;LO-RYDER 5.8 Source (Jitter projects, v001.2 &amp; shaders)&lt;/a&gt; (20MB)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3312/3276746093_0d02650e40_b.jpg" TARGET="nue"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 500px; height: 264px;" src="http://farm4.static.flickr.com/3312/3276746093_0d02650e40.jpg" border="0" alt="" /&gt;&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/3239180124227647934/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1162968836200566818&amp;postID=3239180124227647934' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/3239180124227647934'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/3239180124227647934'/><link rel='alternate' type='text/html' href='http://www.c-trl.com/lo-ryder/2009/02/new-lo-ryder-58-build-available.html' title='New LO-RYDER 5.8 Build Available'/><author><name>devan</name><uri>http://www.blogger.com/profile/01893366430387746138</uri><email>noreply@blogger.com</email></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1162968836200566818.post-342254694380235035</id><published>2008-09-09T19:12:00.003-04:00</published><updated>2008-09-09T19:22:10.480-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Videos'/><title type='text'>Lo-Ryder Demo Video</title><content type='html'>&lt;object width="400" height="300"&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="allowscriptaccess" value="always" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1494059&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt; &lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=1494059&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/1494059?pg=embed&amp;amp;sec=1494059"&gt;GL-LORYDER, "SuperDemo" Montage&lt;/a&gt; from &lt;a href="http://vimeo.com/user567236?pg=embed&amp;amp;sec=1494059"&gt;devan simunovich&lt;/a&gt; on &lt;a href="http://vimeo.com?pg=embed&amp;amp;sec=1494059"&gt;Vimeo&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;All material was captured realtime directly out of the latest build. Download it below and give it a spin.</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/342254694380235035/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1162968836200566818&amp;postID=342254694380235035' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/342254694380235035'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/342254694380235035'/><link rel='alternate' type='text/html' href='http://www.c-trl.com/lo-ryder/2008/09/lo-ryder-demo-video.html' title='Lo-Ryder Demo Video'/><author><name>devan</name><uri>http://www.blogger.com/profile/01893366430387746138</uri><email>noreply@blogger.com</email></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1162968836200566818.post-7937807684971663906</id><published>2008-09-09T19:05:00.005-04:00</published><updated>2008-09-09T19:21:52.605-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Screenshots'/><title type='text'>maya paintfx samples</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3110/2629299090_965cd462c7_o.jpg" target+"nue"&gt;&lt;img src="http://farm4.static.flickr.com/3110/2629299090_4f76a2eb8b.jpg?v=0" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3128/2628480857_4f18670504_o.jpg" target+"nue"&gt;&lt;img src="http://farm4.static.flickr.com/3128/2628480857_676a284eb4.jpg?v=0" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3138/2629299358_02eb393113_o.jpg" target+"nue"&gt;&lt;img src="http://farm4.static.flickr.com/3138/2629299358_8c0f53f38f.jpg?v=0" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Importing some maya PaintFX stuff as OBJ's and re-texturing, shading and manipulating in realtime. Lots of limitations but it does look nice.</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/7937807684971663906/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1162968836200566818&amp;postID=7937807684971663906' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/7937807684971663906'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/7937807684971663906'/><link rel='alternate' type='text/html' href='http://www.c-trl.com/lo-ryder/2008/09/maya-paintfx-samples.html' title='maya paintfx samples'/><author><name>devan</name><uri>http://www.blogger.com/profile/01893366430387746138</uri><email>noreply@blogger.com</email></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1162968836200566818.post-6224494858339727280</id><published>2008-09-08T15:58:00.004-04:00</published><updated>2008-09-09T19:46:45.210-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Downloads'/><title type='text'>gl LO-RYDER Public Alpha</title><content type='html'>Downloads:&lt;br /&gt;&lt;a href="http://ctrl.dreamhosters.com/lo-ryder/gl-LORYDER_Build_v005.6.2.zip"&gt;gl Lo-Ryder Standalone Build&lt;/a&gt;&lt;br /&gt;&lt;a href="http://ctrl.dreamhosters.com/lo-ryder/gl-LORYDER_Source_v005.zip"&gt;gl Lo-Ryder Source (Max/MSP Jitter Projects &amp; v001 Lib) &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here's the first public release for the general public to test, it's best described as an "alpha", since it's still bug-ridden and not fully documented. Hey, it was built with Jitter after all :)&lt;br /&gt;&lt;br /&gt;Lo-Ryder is essentially what I've used as a live performance tool over the past few years and after the most recent rebuild I've decided to open it up to the public at large. Check out the "readme" for installation and further instruction. &lt;a href="http://www.flickr.com/photos/c-trl/sets/72157605922700022/"&gt;Additional screenshots have also been published on Flickr here.&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/6224494858339727280/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1162968836200566818&amp;postID=6224494858339727280' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/6224494858339727280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/6224494858339727280'/><link rel='alternate' type='text/html' href='http://www.c-trl.com/lo-ryder/2008/09/gl-lo-ryder-public-alpha.html' title='gl LO-RYDER Public Alpha'/><author><name>devan</name><uri>http://www.blogger.com/profile/01893366430387746138</uri><email>noreply@blogger.com</email></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1162968836200566818.post-7860895446288778853</id><published>2008-09-08T15:12:00.000-04:00</published><updated>2008-09-08T15:54:38.607-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Screenshots'/><title type='text'>gl-sketch &amp; lorenz attractors</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3065/2629899876_64f644c0ca_o.jpg"&gt;&lt;img src="http://farm4.static.flickr.com/3065/2629899876_3a977fedfe.jpg?v=0" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3140/2629078533_8c3326a955_o.jpg"&gt;&lt;img src="http://farm4.static.flickr.com/3140/2629078533_5829d7f96a.jpg?v=0" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3097/2629078417_cd2649119f_o.jpg"&gt;&lt;img src="http://farm4.static.flickr.com/3097/2629078417_7e567a29ae.jpg?v=0" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Multiple attractors visualized via opengl commands with jit.gl.sketch</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/7860895446288778853/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1162968836200566818&amp;postID=7860895446288778853' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/7860895446288778853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/7860895446288778853'/><link rel='alternate' type='text/html' href='http://www.c-trl.com/lo-ryder/2008/09/gl-sketch-lorenz-attractors.html' title='gl-sketch &amp; lorenz attractors'/><author><name>devan</name><uri>http://www.blogger.com/profile/01893366430387746138</uri><email>noreply@blogger.com</email></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1162968836200566818.post-1510386788605351017</id><published>2008-09-08T15:01:00.001-04:00</published><updated>2008-09-08T15:05:46.556-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Screenshots'/><title type='text'>lo-ryder, the first iteration</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farm4.static.flickr.com/3076/2628482425_a5d19a71c9_b.jpg" target="nue"&gt;&lt;img src="http://farm4.static.flickr.com/3076/2628482425_a5d19a71c9.jpg?v=0" border="0" alt="" width="500" height="313" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This is a screencap of the first build using vade's v001 framework.</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/1510386788605351017/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1162968836200566818&amp;postID=1510386788605351017' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/1510386788605351017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1162968836200566818/posts/default/1510386788605351017'/><link rel='alternate' type='text/html' href='http://www.c-trl.com/lo-ryder/2008/09/lo-ryder-first-iteration.html' title='lo-ryder, the first iteration'/><author><name>devan</name><uri>http://www.blogger.com/profile/01893366430387746138</uri><email>noreply@blogger.com</email></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>
