9/09/2008

maya paintfx samples





Importing some maya PaintFX stuff as OBJ's and re-texturing, shading and manipulating in realtime. Lots of limitations but it does look nice.

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9/08/2008

gl-sketch & lorenz attractors






Multiple attractors visualized via opengl commands with jit.gl.sketch

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lo-ryder, the first iteration




This is a screencap of the first build using vade's v001 framework.

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