LO-RYDER, Generative 3D Software





Developers: Devan Simunovich, Anton Marini
Realtime 3D performance software written w/ MaxMSP+Jitter

LO-RYDER 5.8 Build Available

A much improved build of the gl LO-RYDER application is available for public release.

This version includes much needed improvements in overall speed and reliability. It now incorporates GLSL shader modules, new GPU video effects and a handfull of cool new Geometry modules. Please download it and give it a spin!

Download: LO-RYDER 5.8 Build + Sample Media (97MB)
Download: LO-RYDER 5.8 Source (Jitter projects, v001.2 & shaders) (20MB)


Loryder Demo Video

Quick edit of material captured realtime directly out of the latest build.


Test shots w/ Maya Paint Effects

Importing maya PaintFX stuff as OBJ's and re-texturing, shading and manipulating in realtime. Lots of limitations but it does look nice.








Lorenz Attractors w/ jit.gl.sketch

Multiple attractors visualized via opengl commands with jit.gl.sketch










Return to Main Page